![]() ![]() These would be WELL worth the investment. ![]() If the animations looking silly is problem, well, some sprinting animations might be in order. Of course, 200% faster is way too much, but even 20% faster would be great. IMO, Larian should do it now, before they design any encounters where current run speed is important. I'm extremely happy that bedrolls have made out of combat healing a breeze, and all inventories shown at once is awesome (though I hate how crafting is a separate area), so faster run speed is a similar quality of life improvement that would be much appreciated by nearly every player. Bumping this thread to agree that movement speed out of combat still feels really slow. ![]()
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